Moskito
Article by Bob Scherer-Hoock (bobshoock@aol.com), August 13, 1994.
I'm not sure how long Hans im Gluck has been around, but it's been quite a
few years as I have a couple of their games dating back to 1984. A
complete list might be hard to come by.
Moskito is easier. As far as I know Karl-Heinz Schmiel releases one game
per year at Essen. Mike Siggins in Sumo has a running line that you can
gauge the quality of Essen in particular each year and European games in
general by the Moskito release, and he maintains that it alternates in
quality. He lists Moskito's line as follows:
-
- 1989 - Tyranno Ex
- Game of survival of the fitest. Players try to
manipulate conditions on the planet so that the prehistoric creatures they
hold survive to the end of the game. Later picked up and reprinted with
some changes by Avalon Hill.
- 1990 - A La Carte
- Try to put together the correct ingredients that match
recipes of various value. Game contents include toy frying pans and salt
and pepper shakers. Part of the game involves physically trying to get the
right amount of salt or whatever into the frying pans ... too much ruins
the recipe. Can be right for non-gamer crowd that wants something light
and silly.
- 1991 - Extrablatt
- Players put together the various elements of a couple
of newspaper pages with points awarded according to the mix of stories and
placement of articles. There's some good player interaction as you try to
spike other peoples' hot stories or steal their scoops. Better than it
might sound, although the scoring system is a little overbearing and the
game runs a bit long.
- 1992 - Packen Wirs
- Never actually played it, and have only seen it once.
Has something to do with moving day and comes with a boxload of doll
furniture that gets pushed around the board. Haven't heard a lot of good
things about it, and rumor is it was thrown together at the last minute
for Essen that year.
- 1993 - Was Sticht
- Excellent card game. Probably cancels out the luck of
the draw factor better than any card game. Players pick counters at the
beginning that each describe tasks that must be accomplished during one
hand -- like Take Last Trick, or Take No Blue Cards, or Take Most Tricks,
etc. Cards (four suits 1-9) are then dealt face up in a grid pattern, and
players take turn choosing, row by row, the cards they want in their
hands. Choices are of course made according to the task counters to which
players are committed. One player during this phase is always the
trumpmaster (the only one who knows at the outset what trump will be for
that hand) and he or she tells after each row is taken up which player
would have taken the trick if the cards in that row were played in the
order selected. This eventually allows all players to figure out what
trump is that hand. Then the hand is played out with everyone but the
trumpmaster trying to accomplish one the task each has selected for that
hand, and the trumpmaster trying to prevent everyone from reaching their
goal. The trumpmaster can get credit for accomplishing a task if he or she
manages to also attain one of the other players' goals as they fail. First
person to perform all the tasks they've selected wins. If more than one
reaches this goal on the same hand, the tiebreaker is the highest sum of
the point values assigned to each task. These are rated according to
difficulty.
I think Mike Siggins has Tyranno Ex and A La Carte switch -- I think A La
Carte actually came first -- but the order listed here fits in with his
theory of alternating years of success for both Moskito and Essen. If his
theory holds, 1994 will be a down year.
The Game Cabinet
- editor@gamecabinet.com
- Ken Tidwell