a short game for two
Invented by Claude Souci.
Published by Abacus.
Copyright 1993, Claude Souci.
Translated by John Webley.
Quick is a rapid-fire, colourful, game of tactics for two players of eight or more years old. The rules are simple, so it's easy to get started, and yet there are enough winning tactics to make it interesting for players of all levels.
One player puts the 25 wooden pieces onto the board, 1 per square. The other player starts. Each player takes one of the playing tokens.
The first player places his token onto one of the wooden pieces. The second player now picks another wooden piece and puts his token onto that one. He may not however choose a piece of the same colour as that occupied by the first player's token, neither may he put his token onto a coloured piece that stands horizontally, vertically or diagonally adjacent to the first player's token, (diagram 1)
Each player in turn must move his token either horizontally or vertically onto the next stone in that direction. The wooden piece from which the token has come is removed from the game. Empty spaces are ignored, tokens cannot be moved onto empty spaces. (diagram 2)
A player wins when he achieves one of the following goals.
He moves his token onto a piece of the same colour as the piece on which his opponent's piece stands.
His opponent is unable to move, since all pieces in a vertical or horizontal line from his token have already been removed.
"Quick" works best when played over an agreed number of rounds. At the end of each round, the winner gets as points, the number of stones left on the board. At the end of the previously agreed number of rounds, the player with the best points total wins.