Elefentenparade - Elephant Parade
The strategic game for 2-4 players age 12+.
Contents
- 1 Speilplan (game-board)
- 8 elephants in 4 different colours
- 17 Baumstamme (tree-trunks)
Object
To collect as many treetrunks as possible, from the tree-fields
(the brown squares) and from the elephant-house.
Preparation
Each player has 2 elephants of the same colour, hence with 2 players there are
only 4 elephants in the game, with 3 players there are 6 and with 4 players
there are 8. The players take it in turns to place their elephants
in the squares immediately following the Start building (in a corner of the board).
Two treetrunks are placed on each brown square (tree-fields), 3 treetrunks go in
the biggest elephant house in
the middle of the board, 2 go in the medium house and 1 in the small house.
The Game
The youngest player starts. On each turn a player can choose to have...
A) Normal turn - The player moves 3 elephants (mostly 2 of his own and another)
One elephant is moved 3
spaces, another is moved 2 spaces and the third is moved 1 space. However,
a 'space' is to the next vacant
square along the track. See illustrations of a typical turn. The elephants
can be moved in any order.
B) Elefantenparade - Instead of a normal turn, a player may call out "Elephant Parade"
and all elephants move forward one square (see illustration).
The Water Squares (the blue ones!)
Blue squares can only be crossed if an elephant is already in the water. Once an
elephant has been moved into a blue square it cannot be moved out until all the
other elephants have gone past, when he can just move out normally. The unlucky
elephant in the water can be released by someone calling an Elephant Parade on
his turn and moving the elephant one square and out of the water. An elephant who
is sent in to the water by an elephant parade is stuck as one moved in normally.
The Tree Fields (the brown ones)
If an elephant lands exactly on a brown Square, the player gets both treetrunks
and they are removed from the board. Subsequent arrivals at the square get
nothing and must plough on to the next braunen Baum-Felder.
The first elephant to reach the middle gets 3 tree trunks and is put into the big
elephant house, the second elephant gets 2 tree trunks and goes into the medium
house and the third elephant gets a single tree trunk and goes to the small house.
No exact move to the middle is required and any 'surplus' movement points are just
lost.
End of the Game
The game ends when the third elephant reaches the middle even if not all the brown
square treetrunks have been collected (rare, but possible). The winner is the one
who holds the most treetrunks. All non-winners have to trumpet loudly (ein grossen
Trompeten-Stoss) and then you start another game.
Publication History
- Translated & Typed by Julie Challinger
- Scanned & Edited by Mike Siggins
- Distributed by The Sumo Rules Bank
- Electronically Distributed to The Internet by Ken Tidwell
Revised August 1994
The Game Cabinet
- editor@gamecabinet.com
- Ken Tidwell